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AI Insights · Timothy · January 2025

Top Boxing Games on Android in UAE: Q4 2024 Performance

Explore the performance trends of the top boxing games on Android in the UAE during Q4 2024, including downloads, revenue, and active users.

Top Boxing Games on Android in UAE: Q4 2024 Performance

In the fourth quarter of 2024, the top boxing games on Android in the United Arab Emirates showed varied performance trends. Here's a closer look at how each of these games fared based on data from Sensor Tower.

WWE Mayhem experienced fluctuating weekly revenue, peaking early in October at around $72 USD. Downloads showed a consistent upward trend, climbing from 140 in late September to a peak of 244 by the end of December. Active users also rose steadily, from 1.6K to 1.7K during the same period.

Boxing Star: Boxing Fight Game saw a brief spike in revenue, reaching $130 USD in mid-November. Downloads increased gradually towards the end of the quarter, starting from 60 and reaching 76 by December's end. Active users followed a similar pattern, growing from 163 to 196.

I, The One — Fun Fighting Game had a late quarter revenue increase, peaking at $51 USD in mid-December. Downloads were robust, with numbers ranging from 902 to a peak of 1.1K. Active users fluctuated, starting at 2.1K and ending the quarter at 1.9K.

Real Boxing 2 did not record any revenue but saw a significant rise in downloads in mid-December, peaking at 834. Active users increased notably from 963 in early November to 1.9K by mid-December.

Burrito Bison: Launcha Libre had no recorded revenue. Downloads remained stable, fluctuating slightly around 20 to 30 weekly. Active users maintained a steady count, hovering around 90 to 100 throughout the quarter.

For more detailed insights and data, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025